WIP: p2 plugin
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This commit is contained in:
2025-12-03 13:33:38 +01:00
parent 445c07a8d8
commit 0e3b3933f0
16 changed files with 1302 additions and 32 deletions

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@using MudBlazor.Internal
@using DiunaBI.Domain.Entities
<MudExpansionPanels Class="mb-4">
<MudExpansionPanel Icon="@Icons.Material.Filled.FilterList"
Text="Filters"
Expanded="true">
<MudGrid AlignItems="Center">
<MudItem xs="12" sm="6" md="3">
<MudSelect T="JobStatus?"
@bind-Value="selectedStatus"
Label="Status"
Placeholder="All statuses"
Clearable="true"
OnClearButtonClick="OnStatusClear">
@foreach (JobStatus status in Enum.GetValues(typeof(JobStatus)))
{
<MudSelectItem T="JobStatus?" Value="@status">@status.ToString()</MudSelectItem>
}
</MudSelect>
</MudItem>
<MudItem xs="12" sm="6" md="3">
<MudSelect T="JobType?"
@bind-Value="selectedJobType"
Label="Job Type"
Placeholder="All types"
Clearable="true"
OnClearButtonClick="OnJobTypeClear">
@foreach (JobType type in Enum.GetValues(typeof(JobType)))
{
<MudSelectItem T="JobType?" Value="@type">@type.ToString()</MudSelectItem>
}
</MudSelect>
</MudItem>
<MudItem xs="12" sm="12" md="6" Class="d-flex justify-end align-center">
<MudIconButton Icon="@Icons.Material.Filled.Refresh"
OnClick="LoadJobs"
Color="Color.Primary"
Size="Size.Medium"
Title="Refresh"/>
<MudIconButton Icon="@Icons.Material.Filled.Clear"
OnClick="ClearFilters"
Color="Color.Default"
Size="Size.Medium"
Title="Clear filters"/>
</MudItem>
</MudGrid>
</MudExpansionPanel>
</MudExpansionPanels>
<MudDivider Class="my-4"></MudDivider>
<MudTable Items="jobs.Items"
Dense="true"
Hover="true"
Loading="isLoading"
LoadingProgressColor="Color.Primary"
OnRowClick="@((TableRowClickEventArgs<QueueJob> args) => OnRowClick(args.Item))"
T="QueueJob"
Style="cursor: pointer;">
<HeaderContent>
<MudTh>Layer Name</MudTh>
<MudTh>Plugin</MudTh>
<MudTh>Type</MudTh>
<MudTh>Status</MudTh>
<MudTh>Priority</MudTh>
<MudTh>Retry</MudTh>
<MudTh>Created</MudTh>
<MudTh>Last Attempt</MudTh>
</HeaderContent>
<RowTemplate Context="row">
<MudTd DataLabel="Layer Name">
<div @oncontextmenu="@(async (e) => await OnRowRightClick(e, row))" @oncontextmenu:preventDefault="true">
@row.LayerName
</div>
</MudTd>
<MudTd DataLabel="Plugin">
<div @oncontextmenu="@(async (e) => await OnRowRightClick(e, row))" @oncontextmenu:preventDefault="true">
@row.PluginName
</div>
</MudTd>
<MudTd DataLabel="Type">
<div @oncontextmenu="@(async (e) => await OnRowRightClick(e, row))" @oncontextmenu:preventDefault="true">
<MudChip T="string" Size="Size.Small" Color="@GetJobTypeColor(row.JobType)">@row.JobType</MudChip>
</div>
</MudTd>
<MudTd DataLabel="Status">
<div @oncontextmenu="@(async (e) => await OnRowRightClick(e, row))" @oncontextmenu:preventDefault="true">
<MudChip T="string" Size="Size.Small" Color="@GetStatusColor(row.Status)">@row.Status</MudChip>
</div>
</MudTd>
<MudTd DataLabel="Priority">
<div @oncontextmenu="@(async (e) => await OnRowRightClick(e, row))" @oncontextmenu:preventDefault="true">
@row.Priority
</div>
</MudTd>
<MudTd DataLabel="Retry">
<div @oncontextmenu="@(async (e) => await OnRowRightClick(e, row))" @oncontextmenu:preventDefault="true">
@row.RetryCount / @row.MaxRetries
</div>
</MudTd>
<MudTd DataLabel="Created">
<div @oncontextmenu="@(async (e) => await OnRowRightClick(e, row))" @oncontextmenu:preventDefault="true">
@row.CreatedAt.ToString("yyyy-MM-dd HH:mm")
</div>
</MudTd>
<MudTd DataLabel="Last Attempt">
<div @oncontextmenu="@(async (e) => await OnRowRightClick(e, row))" @oncontextmenu:preventDefault="true">
@(row.LastAttemptAt?.ToString("yyyy-MM-dd HH:mm") ?? "-")
</div>
</MudTd>
</RowTemplate>
<NoRecordsContent>
<MudText>No jobs to display</MudText>
</NoRecordsContent>
<LoadingContent>
Loading...
</LoadingContent>
</MudTable>
@if (jobs.TotalCount > 0)
{
<MudGrid Class="mt-4" AlignItems="Center.Center">
<MudItem xs="12" sm="6">
<MudText Typo="Typo.body2">
Results @((jobs.Page - 1) * jobs.PageSize + 1) - @Math.Min(jobs.Page * jobs.PageSize, jobs.TotalCount)
of @jobs.TotalCount
</MudText>
</MudItem>
<MudItem xs="12" sm="6" Class="d-flex justify-end">
<MudPagination Count="jobs.TotalPages"
Selected="jobs.Page"
SelectedChanged="OnPageChanged"
ShowFirstButton="true"
ShowLastButton="true"
Variant="Variant.Outlined"
/>
</MudItem>
</MudGrid>
}

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using DiunaBI.UI.Shared.Services;
using Microsoft.AspNetCore.Components;
using Microsoft.AspNetCore.Components.Web;
using DiunaBI.Application.DTOModels.Common;
using DiunaBI.Domain.Entities;
using MudBlazor;
using Microsoft.JSInterop;
namespace DiunaBI.UI.Shared.Components;
public partial class JobListComponent : ComponentBase
{
[Inject] private JobService JobService { get; set; } = default!;
[Inject] private ISnackbar Snackbar { get; set; } = default!;
[Inject] private NavigationManager NavigationManager { get; set; } = default!;
[Inject] private IJSRuntime JSRuntime { get; set; } = default!;
private PagedResult<QueueJob> jobs = new();
private bool isLoading = false;
private int currentPage = 1;
private int pageSize = 50;
private JobStatus? selectedStatus = null;
private JobType? selectedJobType = null;
protected override async Task OnInitializedAsync()
{
await LoadJobs();
}
private async Task LoadJobs()
{
isLoading = true;
try
{
jobs = await JobService.GetJobsAsync(currentPage, pageSize, selectedStatus, selectedJobType);
}
catch (Exception ex)
{
Console.WriteLine($"Loading jobs failed: {ex.Message}");
Snackbar.Add("Failed to load jobs", Severity.Error);
}
finally
{
isLoading = false;
}
}
private async Task OnPageChanged(int page)
{
currentPage = page;
await LoadJobs();
}
private async Task ClearFilters()
{
selectedStatus = null;
selectedJobType = null;
currentPage = 1;
await LoadJobs();
}
private async Task OnStatusClear()
{
selectedStatus = null;
currentPage = 1;
await LoadJobs();
}
private async Task OnJobTypeClear()
{
selectedJobType = null;
currentPage = 1;
await LoadJobs();
}
private void OnRowClick(QueueJob job)
{
NavigationManager.NavigateTo($"/jobs/{job.Id}");
}
private async Task OnRowRightClick(MouseEventArgs e, QueueJob job)
{
var url = NavigationManager.ToAbsoluteUri($"/jobs/{job.Id}").ToString();
await JSRuntime.InvokeVoidAsync("open", url, "_blank");
}
private Color GetStatusColor(JobStatus status)
{
return status switch
{
JobStatus.Pending => Color.Default,
JobStatus.Running => Color.Info,
JobStatus.Completed => Color.Success,
JobStatus.Failed => Color.Error,
JobStatus.Retrying => Color.Warning,
_ => Color.Default
};
}
private Color GetJobTypeColor(JobType jobType)
{
return jobType switch
{
JobType.Import => Color.Primary,
JobType.Process => Color.Secondary,
_ => Color.Default
};
}
}